piloting
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Piloting
the current method works when steering_angle is 0
when steering is <> 0, then heading is changing (as well as position)
first calc the new heading
then calc the new position (already done)
treat steering_angle as a bearing, that is, an angle in degrees, add it to the previous heading to get the new heading
lastKnownHeading + steering_angle = newHeading
heading = orientation of the vehicle
heading+helm = prediction of future course
course = actual travel = line from previous position to current position
simmode = precise
heading is set instantly to what we want we want it to be
line: heading = course, line from prevpos to current positon
arc: heading is assumed to be perpendicular to the ray from cone to current position
both: on nextleg, heading jumps to next leg from
no drift
simmode = helmed
heading is what it is
course is what it is
set helm bring course back to what we want
includes drift
when we reach a cone
change bearing to next cone
set helm to steer a circle - how to calculate this based on radius and speed?
stay in the circle until heading = bearing
piloting.1663910486.txt.gz ยท Last modified: 2022/09/23 01:21 by jhagstrand